"Computers
will never replace teachers, but teachers who use computers will
replace those who don't." - Source unknown
This
page is a service for educators who are implementing technology
infusion in the classroom. It provides information and links to
PowerPoint game templates,
integration resources,
and sample integrated units. Please contact me if you have
questions or would like to suggest additions to this page.
Use
PowerPoint Games to spark your curriculum!
You
may download these templates for your use, but please observe copyright
restrictions. Adapt the templates to fit your needs, but please
leave the name and copyright statement of the creator in place, adding
your credit for adaptations, e.g., Copyright
by [creator's name, date]. Adapted by [your
name, date]. Game Creation
Students
often learn best when they play. It is simple to create computer
games with PowerPoint. The most important step is planning.
Visit Create a Game to see an overview
of the planning and creation process.
Millionaire Game
Jennifer Wagner, a computer teacher from Corona , California
, has created TechKnow Genius, an outstanding lesson plan
on creating games in PowerPoint. This was a featured lesson
at Education World and also includes a complete game on the development
and mechanics of computers. Jennifer's lesson plan was the
starting point for developing my Who
Wants to Be a Millionaire? template
below. Stephanie Novack, Lead Teacher for Technology with West
Chicago Schools in Illinois, made some really nice refinements to my
template, and it is the refined version that is now posted here.
Stephanie also created a
planning template and concise
directions for using the template. My thanks to her for allowing me
to post these for your use. I love it when professionals share!
Click
on Who Wants to Be... to
view my "Millionaire" game template for PowerPoint 2000. The
template features graphics and sounds from the television game
show. Select <Save As> from the File
menu to save the template to your drive, or right click on the Who Wants to Be...
link and use the <Save Target As> command to download the file
without previewing it. Download the planning template and
directions for using the template from the links above and use them to
create your individualized game board. Please be ethical and leave the
copyright information on the title slide!
Pyramid Game
Click Pyramid to preview a PowerPoint 2000
game template for "$100,000 Pyramid." The posted version is
geared to library media specialists and English teachers. The
text and graphics may be changed to fit any content area. Select <Save As> from the File menu to save the
template to your drive. If you use an older version of
PowerPoint, be sure to use the <Save as type> drop down menu to
download the file in your version. Be sure to highlight and
overtype text to leave the hyperlinks intact when you customize the
game for your use.
Jeopardy Game Template
View
or download a new blank template for Jeopardy,
then change the category names, questions and answers to fit any
subject area.
This file is much smaller than the old Jeopardy template, with answer
and question on the same slide. The animated text box with the
question appears when the mouse is clicked anywhere except the Back
action button, which returns players to the game board.
World Biomes
A webquest in which teams of students research biomes to design a
mini-biome zoo enclosure.
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Light It Up!
A webquest on electricity in which students plan and build a house
model, complete with electric wiring.
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Mini-book Template
A Publisher template to enter information into an eight-page mini-book created
from a single sheet of paper. Follow the directions in
How to Create a
Mini-Book to fold and cut your final booklet. |
Poetry Templates
Templates for 7th
grade English students to use in poetry composition. Follow the
directions in Working
with the Poetry Template if you need help using the templates.
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Steven
Case, founder of America Online, offered attendees at the 1999 NSBA Technology+Learning Conference ten
tips for integrating the Internet into the curriculum. They are just as
appropriate today as they were then:
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Don't
panic!
You
don't have to know everything
about technology to use it. |
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Make
mistakes!
You
can't break it, and you can correct it. |
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Learn
from the kids!
In
a survey of teens about where they learned about technology, only 5%
looked to parents, 6% to teachers, while 54% looked to friends. |
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Bring
everybody along!
All
students and teachers should be involved with technology. As
Bruce Springsteen sang, "Nobody wins
unless everyone wins." |
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Teach
your teachers!
Focus
on the application, not the technology. |
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Don't
dabble!
The
Internet is not a condiment, it's not even
a course. It's more like the plate. It should always be
included.
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Technology
is important, but it's not the only thing!
Technology
is not the answer for all tasks. |
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Customize,
customize, customize!
Adapt
activities and programs to fit your curricular needs. |
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Two-way
is the only way!
Communicate
with others at your site and via the Internet. Nobody is as smart
as everybody.
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Have a
little fun!
When
learning stops being fun and becomes a chore, we've gone off
course. You cannot win if you do not play! |
This
page last updated onJanuary 25, 2010
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