Technology Integration

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"Computers will never replace teachers, but teachers who use computers will replace those who don't." - Source unknown

This page is a service for educators who are implementing technology infusion in the classroom.  It provides information and links to PowerPoint game templates,  integration resources, and sample integrated units.  Please contact me if you have questions or would like to suggest additions to this page.

Use PowerPoint Games to spark your curriculum!

You may download these templates for your use, but please observe copyright restrictions.  Adapt the templates to fit your needs, but please leave the name and copyright statement of the creator in place, adding your credit for adaptations, e.g.,  Copyright by [creator's name, date].  Adapted by [your name, date].    Game Creation
Students often learn best when they play.  It is simple to create computer games with PowerPoint.  The most important step is planning.  Visit Create a Game to see an overview of the planning and creation process.
Millionaire Game
Jennifer Wagner, a computer teacher from Corona , California , has created TechKnow Genius, an outstanding lesson plan on creating games in PowerPoint.   This was a featured lesson at Education World and also includes a complete game on the development and mechanics of computers.  Jennifer's lesson plan was the starting point for developing my Who Wants to Be a Millionaire? template below. Stephanie Novack, Lead Teacher for Technology with West Chicago Schools in Illinois, made some really nice refinements to my template, and it is the refined version that is now posted here. Stephanie also created a planning template and concise directions for using the template. My thanks to her for allowing me to post these for your use. I love it when professionals share! 
Click on Who Wants to Be... to view my "Millionaire" game template for PowerPoint 2000.  The template features graphics and sounds from the television game show.  Select <Save As> from the File menu to save the template to your drive, or right click on the Who Wants to Be... link and use the <Save Target As> command to download the file without previewing it.  Download the planning template and directions for using the template from the links above and use them to create your individualized game board. Please be ethical and leave the copyright information on the title slide!
Pyramid Game
Click Pyramid to preview a PowerPoint 2000 game template for "$100,000 Pyramid."  The posted version is geared to library media specialists and English teachers.  The text and graphics may be changed to fit any content area.  Select <Save As> from the File menu to save the template to your drive.  If you use an older version of PowerPoint, be sure to use the <Save as type> drop down menu to download the file in your version.  Be sure to highlight and overtype text to leave the hyperlinks intact when you customize the game for your use.
Jeopardy Game Template
View or download a new blank template for Jeopardy, then change the category names, questions and answers to fit any subject area.  This file is much smaller than the old Jeopardy template, with answer and question on the same slide.  The animated text box with the question appears when the mouse is clicked anywhere except the Back action button, which returns players to the game board.

Integration Resource Links

Integrated Units and Webquests

World Biomes
A webquest in which teams of students research biomes to design a mini-biome zoo enclosure.
Light It Up!
A webquest on electricity in which students plan and build a house model, complete with electric wiring.
Mini-book Template
A Publisher template to enter information into an eight-page mini-book created from a single sheet of paper. Follow the directions in How to Create a Mini-Book to fold and cut your final booklet.
Poetry Templates
Templates for 7th grade English students to use in poetry composition. Follow the directions in Working with the Poetry Template if you need help using the templates.

Steven Case, founder of America Online, offered attendees at the 1999 NSBA Technology+Learning Conference ten tips for integrating the Internet into the curriculum. They are just as appropriate today as they were then: 

Don't panic!  
You don't have to know everything about technology to use it.

Make mistakes!  
You can't break it, and you can correct it.

Learn from the kids!  
In a survey of teens about where they learned about technology, only 5% looked to parents, 6% to teachers, while 54% looked to friends.

Bring everybody along!  
All students and teachers should be involved with technology.  As Bruce Springsteen sang, "Nobody wins unless everyone wins."

Teach your teachers!  
Focus on the application, not the technology.

Don't dabble!  
The Internet is not a condiment, it's not even a course.  It's more like the plate.  It should always be included.

Technology is important, but it's not the only thing!  
Technology is not the answer for all tasks.

Customize, customize, customize!  
Adapt activities and programs to fit your curricular needs.

Two-way is the only way!  
Communicate with others at your site and via the Internet.  Nobody is as smart as everybody.

Have a little fun! 
When learning stops being fun and becomes a chore, we've gone off course.  You cannot win if you do not play!
This page last updated onJanuary 25, 2010
© 2002, 2010, Terri L. Street
tstreet@norman.k12.ok.us

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